Authentication
All requests require your API token:
Authorization: Bearer {your_api_token}
You can generate your token at knight-manager.com under Options.
Player Endpoints
Profile & Status
Your complete profile with stats, resources, status and tag team partner.
{
"id": 1337,
"name": "Siegfried",
"level": 142,
"currencies": { "gold": 847293, "diamonds": 1250 },
"ranking": {
"honor": 18750,
"position": 23,
"division": 2,
"activity_rank": { "rank": 12, "max_rank": 14, "better_than_percent": 69.7 }
},
"upgrades": { "sword": 48, "armor": 45, "shelter": 42 },
"hunting": { "level": 67, "kills": 12847, "points": 34200 },
"crafting": { "cooking": 18, "engineering": 12 },
"progress": {
"adventure": 847,
"tower": 234,
"playing_since": { "registered": "2023-08-22", "years": 2, "months": 5, "days": 12, "total_days": 892 }
},
"status": {
"online": true,
"last_active": 1738600000,
"mode": 1,
"location": "Dark Forest",
"mode_data": { "open_kills": 5, "open_points": 150 }
},
"tagteam": { "id": 2048, "name": "Brunhilde", "online": true }
}
Status Mode Data
The mode_data field contains location-specific data based on current mode:
| Mode | Location | mode_data |
|---|---|---|
0 | null (anywhere) | null |
1 | Dark Forest | { open_kills, open_points } |
2 | Arena | { fights, wins, losses, xp_earned, levels_gained, original_position } |
3 | Dungeon | null |
4 | Dragon Lair | null |
Premium API access status and expiry. Tells you how you currently qualify for premium (whitelist, admin, subscription or recent purchase) and — when bounded — when access runs out. Callers only reach this endpoint while premium is active, so active is effectively always true here; use source and expires_at to plan renewals.
{
"active": true,
"source": "purchase",
"expires_at": 1778800000,
"expires_datetime": "2026-05-14T10:00:00Z",
"remaining_days": 27,
"last_purchase_ts": 1776208000
}
Source values
| source | expires_at | Meaning |
|---|---|---|
"whitelist" | null | Unbounded — account is on the API whitelist. |
"admin" | null | Unbounded — account has admin rights. |
"subscription" | null | Diamond Donkey active. No explicit end date; stays active until cancelled on Amazon's side. Response includes a note field. |
"purchase" | unix ts | Access granted by a purchase in the last 30 days. expires_at = last_purchase_ts + 30 days. |
PvP, tournament and dungeon statistics.
{
"pvp": { "wins": 347, "losses": 89, "winrate": 79.6 },
"hunting_tournament": { "wins": 3, "podiums": 8, "participations": 24 },
"combat_tournament": { "wins": 1, "podiums": 5, "participations": 18 },
"dungeon": { "total_kills": 27, "fully_cleared": 2 }
}
Active item buffs and debuffs from consumed items (potions, food, etc.).
{
"buffs": [
{
"type": "str",
"name": "Strength Boost",
"description": "+Strength (percentage)",
"value": 15,
"source_item": { "id": 42, "name": "Bear Stew" },
"expires_at": 1738612800,
"expires_datetime": "2026-02-03T20:00:00Z",
"remaining_seconds": 3600,
"remaining_minutes": 60
}
],
"debuffs": [
{
"type": "forest_curse",
"name": "Orc King Curse",
"description": "Cursed by the Orc King",
"value": 1,
"source_item": { "id": 99, "name": "Orc King's Curse" },
"expires_at": 1738620000,
"expires_datetime": "2026-02-03T22:00:00Z",
"remaining_seconds": 10800,
"remaining_minutes": 180
}
],
"total_buffs": 3,
"total_debuffs": 1
}
Effect Types
| Type | Name (DE) | Description | Debuff |
|---|---|---|---|
aim | Zielgenauigkeit | +Aim in Dark Forest | No |
all_hunt | Jagdmeister | +All hunting stats | No |
breakthrough | Durchschlagskraft | +Breakthrough Power | No |
fix_hp | Lebenskraft | +Max HP (fixed) | No |
forest_xp | Walderfahrung | +XP in forest | No |
hunting_skills | Jagdinstinkt | +Hunting skill chance | No |
ice | Frostschutz | Fire resistance | No |
loot_bonus | Beutebonus | +Loot chance | No |
marks | Spurenleser | +Tracking ability | No |
max_hp | Lebensboost | +Max HP (%) | No |
str | Stärkeboost | +Strength (%) | No |
threat | Bedrohung | +Threat (dungeon) | No |
forest_curse | Fluch des Orkkönigs | Orc King curse | Yes |
toxic | Vergiftet | All stats decreased | Yes |
Your currently active potions and their remaining duration.
{
"potions": [
{
"id": 5,
"name": "Strength Potion",
"type": "strength",
"category": "attack",
"level": 3,
"expires_at": 1770143400,
"expires_datetime": "2026-02-03T18:30:00Z",
"remaining_seconds": 2700,
"remaining_minutes": 45,
"remaining_hours": 0.8
}
],
"total": 1
}
Every potion lasts 60 minutes. remaining_minutes is rounded up.
Blacksmith upgrade status with current levels, active timers and next upgrade costs.
{
"sword": {
"level": 25,
"in_progress": true,
"timer": {
"finishes_at": 1738600000,
"remaining_seconds": 1800,
"remaining_minutes": 30
},
"next_upgrade": {
"level": 26,
"cost_gold": 1750,
"duration_seconds": 4500,
"duration_minutes": 75
}
},
"armor": { ... },
"shelter": { ... },
"bonuses": {
"rank_discount": true,
"rank_discount_percent": 10,
"province_discount": false,
"province_discount_percent": 0
}
}
Your dragon nest status - dragon level, XP, food and growth progress.
{
"has_dragon": true,
"status": "adult",
"level": 5,
"xp": 4200,
"xp_needed": 6500,
"xp_percent": 64.6,
"food": 120
}
Dragon Status
| Status | Description |
|---|---|
egg | Egg phase - needs 75 XP to hatch |
baby | Baby dragon - needs 2500 XP to grow |
kid | Young dragon - needs 3000 XP to mature |
adult | Adult dragon - can level up (1-10) |
Egg warmth (only when status is egg)
In the egg phase food is the heat from hides (a wolf hide gives 18). Once per hour, at minute 27, one heat point turns into one XP; without heat the egg simply waits. These fields are only present for eggs.
{
"status": "egg",
"xp": 9,
"food": 9,
"warm_until": 1790288820,
"warm_until_datetime": "2026-09-24T22:27:00Z",
"warm_remaining_seconds": 30240
}
| Field | Description |
|---|---|
warm_until | Unix timestamp of the last hourly tick that still uses heat, or null if the egg is cold. Capped at hatching - heat beyond 75 XP is not needed. |
warm_until_datetime | Same as ISO 8601 (UTC), or null |
warm_remaining_seconds | Seconds until then; 0 if the egg is cold |
Hidas Bestarium - your pets with type, stats and status.
{
"pet_count": 1,
"pets": [
{
"id": 1,
"name": "Fluffy",
"type": {
"id": 1,
"name_de": "Wolf",
"name_en": "Wolf"
},
"bond_level": 5,
"health": 100,
"hunger": 20,
"mood": 80,
"status": 0,
"status_text": "home",
"attack_level": 3
}
]
}
Achievements with progress and tier details. Shows completed tiers and current active tier (no future thresholds). summary.tiers_unlocked also counts tiers the player earned on achievements that have since been retired (or are not visible yet); summary.retired_tiers is that share, and those achievements are not listed under achievements. This keeps the headline number in line with the website and the achievement log.
{
"season": 12,
"summary": {
"tiers_unlocked": 28,
"retired_tiers": 1,
"categories": 6
},
"achievements": {
"combat": [
{
"id": 1,
"ident": "battles_won",
"category": "combat",
"type": "cumulative",
"current_tier": 2,
"current_value": 150,
"tiers": [
{
"tier": 1, "unlocked": true,
"threshold": 10, "unlocked_at": "2026-02-04 12:00:00",
"rewards": { "gold": 500, "diamonds": 0, "arrow_makers": 0, "servants": 0 }
},
{
"tier": 2, "unlocked": true,
"threshold": 50, "unlocked_at": "2026-02-05 18:30:00",
"rewards": { "gold": 1000, "diamonds": 10, "arrow_makers": 0, "servants": 0, "title": { "number": 42, "name_de": "Handelsmeister", "name_en": "Master Trader" } }
},
{ "tier": 3, "unlocked": false, "threshold": 200 }
]
}
]
}
}
Inventory
Your inventory. Parameter: desc=1 to include item descriptions. Now includes equipment level, slot, equipped status, and stat bonuses.
{
"items": [
{ "id": 42, "ident": "health_potion", "name": "Health Potion", "amount": 15, "level": 1, "slot": 0, "is_equipped": false, "category": "Potions" },
{ "id": 149, "ident": "titan_shield", "name": "Shield of the Titan", "amount": 1, "level": 2, "slot": 503, "is_equipped": true, "category": "Equipment", "stats": { "def": 2500 } }
],
"total_items": 34
}
Combat and hunting skills. Parameter: desc=1 to include skill descriptions.
{
"combat": [
{ "id": 1, "name": "Fireball", "level": 5, "active": true },
{ "id": 3, "name": "Shield Wall", "level": 4, "active": true }
],
"hunting": [
{ "id": 2, "name": "Quick Shot", "level": 3, "active": true }
]
}
Your learned crafting recipes. Parameters: type (cooking/engineering)
{
"recipes": [
{
"id": 12,
"name": "Health Potion",
"type": "cooking",
"skill_required": 5
}
],
"total": 18
}
Activities
Your current open outpost task plus completion counters. current_task is null when no task is active.
{
"current_task": {
"id": 52,
"ident": "skill_variety",
"description": "Versatility is the key to success. Use 3 different hunting skills.",
"progress": 1,
"target": 3,
"progress_type": "distinct",
"progress_raw": 8,
"progress_note": "progress is the number of distinct skills/types used so far (stored internally as a bitmask in progress_raw); the task completes when progress reaches target",
"started_at": "2026-06-27T05:00:00Z"
},
"tasks_completed": 12,
"tasks_skipped": 1,
"tasks_rewarded": 11,
"pending_rewards": 1
}
progress_type is "counter" for most tasks (progress counts up toward target). A few tasks (skill_variety, all_orc_types) use "distinct": they track distinct hunting skills / orc types via an internal bitmask. For those, progress is the number of distinct entries used so far, progress_raw exposes the raw bitmask, and progress_note explains it. Only "distinct" tasks include progress_raw and progress_note.
Your active tournament participation. Returns null if not participating. See /v1/game/tournaments for general info.
{
"hunting": {
"tournament": { "id": 42, "type": "most_kills", "status": "active", ... },
"score": 847,
"position": 5,
"top_3": [{ "position": 1, "name": "Ragnar", "score": 1203 }]
},
"combat": null
}
Combat tournaments include credits (remaining fights).
Group
Your dungeon progress and boss kills per difficulty.
{
"dungeons": [
{
"id": 1,
"name": "Goblin Cave",
"difficulties": {
"normal": { "kills": 5, "max_kills": 5, "completed": true },
"heroic": { "kills": 3, "max_kills": 5, "completed": false },
"legendary": { "kills": 0, "max_kills": 5, "completed": false }
}
}
],
"total_kills": 27,
"fully_cleared": 2
}
Your Strategy Chamber group.
{
"party": {
"id": 123,
"dungeon": 1,
"status": "idle",
"members": [
{ "id": 1337, "name": "Siegfried", "is_leader": true, "is_you": true },
{ "id": 2048, "name": "Brunhilde", "is_leader": false, "is_you": false }
]
}
}
Strategy Chamber chat messages. Parameters: limit, offset
Social
Your order, donations and owned provinces with their advantages.
{
"order": {
"id": 2,
"name": "Meridian Order",
"points": 847500,
"rank": 1,
"members": 47
},
"donations": { "gold": 2500000, "servants": 15000 },
"provinces": [{
"id": 1,
"name_de": "Dunkelküste",
"name_en": "Darkshore",
"advantage_de": "+15% Gold beim Provinzkampf",
"advantage_en": "+15% Gold in province battle"
}]
}
Letters. Parameters: type (received/sent), limit, offset
Gifts/packages. Parameters: type (received/sent), limit, offset
Trading history. Parameters: status, role, item, partner, limit, offset
History
Lifetime statistics across all seasons (stats recording since 2026-02-03). Parameter: season (current, number, or omit for lifetime total)
{
"recording_since": "2026-02-03",
"playing_since": "2025-10-15",
"season": "lifetime",
"combat": {
"battles_won": 150, "battles_lost": 42,
"honor_earned": 8500, "highest_combat_division": 5,
"highest_rank": 12, "tournaments_won": 5,
"tagteam_assists": 30, "unique_tagteam_partners": 8
},
"hunting": {
"orcs_killed": 2400, "wolves_killed": 180,
"highest_hunt_level": 35, "arrows_shot": 8500,
"hunt_levels_gained": 28,
"hunt_tournaments_played": 15, "hunt_tournaments_won": 3,
"hunt_tournaments_podium": 7
},
"tower": {
"floors_climbed": 340, "max_floor": 45,
"azrael_killed": 2, "orc_kings_killed": 5
},
"dungeons": {
"bosses_killed": 12,
"boss_1_max_difficulty": 8, "boss_2_max_difficulty": 6,
"boss_3_max_difficulty": 4, "boss_4_max_difficulty": 3,
"boss_5_max_difficulty": 2, "boss_6_max_difficulty": 1,
"dungeon_1_max_difficulty": 5, "dungeon_2_max_difficulty": 3
},
"progression": {
"highest_level": 42, "xp_earned": 125000,
"levels_gained": 38, "adventures_completed": 200,
"outpost_tasks_done": 85,
"seasons_played": 4, "seasons_won": 1,
"total_sessions": 560
},
"economy": {
"gold_earned": 50000, "servants_earned": 12000,
"servants_stolen": 3500, "trades_completed": 67,
"province_coins_earned": 450, "province_tokens_secured": 25,
"diamonds_purchased": 1200
},
"upgrades": {
"sword_upgrades": 48, "shield_upgrades": 45,
"shelter_upgrades": 30, "servants_to_arrow_makers": 15
},
"consumables": {
"energy_used": 12450,
"items_eaten": 300, "items_drunk": 200,
"items_used": 150, "potions_taken": 80,
"items_crafted": 95, "items_cooked": 60,
"items_built": 35, "recipes_learned": 15
},
"social": {
"players_healed": 30, "teammate_heals": 12,
"gifts_sent": 18, "letters_sent": 45,
"players_reported": 2, "letters_reported": 1
},
"donations": {
"gold_donated": 5000, "servants_donated": 800,
"dragon_gold_donated": 3000, "dragon_shots": 120,
"dragon_damage_dealt": 45000, "dragons_killed": 3
},
"funfair": { "spins": 200, "lottery_plays": 50 },
"joust": {
"games": 80, "wins": 45,
"losses": 30, "draws": 5
},
"tavern": {
"blackjack_games": 60, "blackjack_wins": 35,
"blackjack_losses": 25, "knight_games_won": 8
},
"events": { "cookies_eaten": 25, "pumpkins_fed": 10 }
}
Attacks against you. Parameters: limit, offset
{
"fights": [
{
"attacker_id": 5678,
"attacker_name": "Ragnar",
"won": false,
"servants_stolen": 125,
"honor_change": -15,
"datetime": "2026-02-02T14:30:00Z"
}
],
"total": 156
}
Diamond transactions. Parameters: type (gain/spend), limit, offset
{
"transactions": [
{ "amount": 500, "type": "gain", "reason": "Hunting Tournament 1st Place" },
{ "amount": -50, "type": "spend", "reason": "Combat Tournament Entry" }
],
"total": 89
}
Crafting log. Parameters: type (cooking/engineering), limit, offset
{
"crafts": [
{
"item_id": 42,
"item_name": "Health Potion",
"amount": 5,
"type": "cooking",
"skill_before": 17,
"skill_after": 18
}
],
"total": 234
}
Game Endpoints
Current season info.
{ "season": 12, "day": 47, "paused": false }
Game news. Parameters: lang (de-DE/en-US/en-GB/en-CA), limit, offset
{
"news": [
{
"id": 45,
"title": "New Dungeon Available",
"text": "You can now explore the new dungeon...",
"date": "2026-02-01"
}
],
"total": 23
}
Hall of Fame (season winners). Parameters: season
{
"current_season": 12,
"legends": [{
"season": 11,
"combat": [
{ "place": 1, "player_id": 1337, "player_name": "Siegfried" }
],
"hunting": [
{ "place": 1, "player_id": 2048, "player_name": "Brunhilde" }
]
}]
}
Current shop offers and prices.
{
"offers": [
{
"id": 1,
"item_id": 42,
"item_name": "Health Potion",
"price": 100,
"currency": "gold"
}
]
}
All available potions in the game.
{
"potions": [
{
"id": 5,
"name": "Strength Potion",
"type": "strength",
"category": "attack",
"duration_minutes": 60,
"price_multiplier": 1.5,
"price_examples": { "level_1": 150, "level_10": 1500, "level_30": 4500 }
}
],
"total": 1,
"your_level": 100
}
Live game status including tower, events and weekly activities. See /game/forest for orc king, dragon and plagues.
Response Fields
| Field | Description |
|---|---|
season, day | Current season number and day |
tower | Tower/Azrael status (phase, progress, guard active) |
events | Special events (halloween, kings_tournament, etc.) |
weekly_events | Recurring weekly events (hunting_monday, funfair, combat_division, combat_tournament_wednesday, double_thursday, knight_games, castle_garden) |
outpost_status | closed, open, or rewards |
orders | All 3 orders with points, tokens, active members and upgrade levels |
Weekly Events
| Event | Day | Description |
|---|---|---|
hunting_monday | Monday | Guaranteed hunting tournament every hour + double prize pool |
funfair | Tuesday | Wheel of fortune with item prizes |
combat_division | Wednesday | Combat class evaluation at 12:01 CET |
combat_tournament_wednesday | Wednesday | Guaranteed combat tournament every hour + double prize pool |
double_thursday | Thursday | Double honor from battles |
knight_games | Fri-Sun | Guild tournament (registration → fighting → ceremony) |
castle_garden | Variable | Castle garden merchants (trader/gunther/joust/halloween) |
Knight Games Phases
| Status | Code | When | Description |
|---|---|---|---|
inactive | 0 | Mon-Thu | No knight games active |
registration | 1 | Friday 00:00 | Players can join a guild (25 diamonds) |
fighting | 2 | Saturday 00:00 | Battles earn points for your guild |
ceremony | 3 | Sunday 00:00 | Winner announcement, rewards distributed |
{
"season": 17,
"day": 42,
"paused": false,
"tower": { "phase": "attack", "wins_this_season": 2, "azrael_floor": 920, ... },
"events": { "halloween": false, "kings_tournament": true, ... },
"weekly_events": {
"hunting_monday": { "active": true, "features": { "guaranteed_tournaments": true, "double_prize_pool": true } },
"funfair": { "active": false, "day": "tuesday" },
"combat_division": { "active": false, "day": "wednesday", "schedule": "Wednesday 12:01 CET" },
"combat_tournament_wednesday": { "active": false, "features": { "guaranteed_tournaments": true, "double_prize_pool": true } },
"double_thursday": { "active": false, "day": "thursday" },
"knight_games": { "status": "fighting", "active": true, ... },
"castle_garden": { "active": false, "merchant": null }
},
"outpost_status": "open",
"orders": [
{ "rank": 1, "id": 2, "name_de": "Der Meridian-Orden", "name_en": "The Meridian Order", "points": 198827047, "active_members": 85, "upgrades": { "luck": 95, "speed": 94, "servants": 43 } },
{ "rank": 2, "id": 1, "name_de": "Der Lazarus-Orden", "...": "..." },
{ "rank": 3, "id": 3, "name_de": "Der Orden der Barmherzigen", "...": "..." }
]
}
Forest activities - Orc King (bounty hunt), Dragon and Forest Plagues.
{
"orc_king": {
"alive": true,
"days_alive": 3,
"reward": 1500,
"enraged": false,
"hp_percent": 45.2
},
"dragon": {
"phase": "attack",
"attack_count": 2
},
"plagues": {
"green": { "active": true, "orc_id": 5, "orc_name_de": "Goblin-Horde", "remaining": 127 },
"yellow": { "active": false },
"red": { "active": false }
}
}
Dragon Phases
| Phase | Description |
|---|---|
away | Dragon is not present |
attack | Dragon is attacking the realm |
hurt | Dragon has been defeated |
Province battle status and order rankings.
{
"number": 5,
"name_de": "Dunkle Küste",
"name_en": "Dark Coast",
"reward_de": "+15% Erfahrung beim Provinzkampf",
"status": "active",
"status_code": 1,
"schedule": { "day": "sunday", "start_utc": "11:00", "end_utc": "21:00" },
"orders": [
{ "rank": 1, "id": 1, "name_de": "Orden des Lichts", "tokens": 4521, "points": 125000 }
]
}
Province Status
| Status | Code | Description |
|---|---|---|
inactive | 0 | No battle active |
active | 1 | Battle in progress (Sundays 11:00-21:00 UTC) |
ended | 2 | Battle ended |
Tournament history (newest first). Categories: hunting, combat. Parameters: limit, offset
{
"category": "hunting",
"tournaments": [
{
"id": 42,
"type": "most_kills",
"status": "ended",
"prize_pool": 1500,
"player_count": 28,
"ends_at": 1738612800,
"ends_datetime": "2026-02-03T20:00:00Z"
}
],
"total": 156
}
Tournament Types
| Hunting | Combat |
|---|---|
most_kills | most_wins |
most_variety | most_damage |
most_orc_types |
Type shows "hidden" during registration phase.
Check what changed since a given timestamp. Efficient alternative to polling multiple endpoints — one request tells you which areas have new data. Required parameter: since (Unix timestamp).
{
"since": 1771334000,
"checked_at": 1771334060,
"changes": {
"news": {
"changed": true,
"new_count": 2,
"latest": 1771334050
},
"activity_feed": {
"changed": true,
"new_count": 15,
"latest": 1771334055
},
"letters": {
"changed": false,
"new_count": 0
},
"season": {
"season": 15,
"day": 171,
"paused": false
},
"dragon": {
"active": false,
"hp": null
}
}
}
Leaderboards
Top 10, your position and players around you.
Permanent Categories
Event Categories (when active)
{
"category": "honor",
"your_position": 23,
"your_value": 18750,
"total_players": 1847,
"top_10": [
{ "rank": 1, "name": "Ragnar", "combat_level": 180, "hunting_level": 95, "value": 87500 }
],
"around_you": [
{ "rank": 23, "name": "Siegfried", "value": 18750, "is_you": true }
]
}
Dungeon First Kills (who defeated which boss first).
{
"first_kills": [{
"boss_id": 1,
"boss_name": "Toothripper",
"difficulty": "legendary",
"players": [
{ "id": 1337, "name": "Siegfried" },
{ "id": 2048, "name": "Brunhilde" }
]
}],
"your_first_kills": [...]
}
Errors
| Status | Meaning |
|---|---|
401 | API token missing or invalid |
403 | Premium access required |
404 | Endpoint not found |
429 | Rate limit exceeded |
{ "success": false, "error": "API token required" }
Rate Limits
The API uses dual rate limiting to ensure fair usage:
| Limit | Value | Purpose |
|---|---|---|
| Per IP | 200 requests/min | Prevents brute-force attacks |
| Per User | 60 requests/min | Fair distribution per player |
When rate limited, you'll receive a 429 response with retry info:
{ "success": false, "error": "Rate limit exceeded. Try again in 42 seconds." }
Tip: 60 requests/min allows polling every second. For dashboards, polling every 10-30 seconds is usually sufficient.